The Diegetic Manifesto
A downloadable project
This manifesto summarizes principles and rules for building diegetic games.
A diegetic game is a "down the rabbit hole" experience aiming at inviting an audience (both players and follow-along types) inside a story-verse.
This is a preview and (eventually will be) an interactive companion to my coming article on diegetic game design; retrofitted and enhanced for List Jam.
The 2 Principles
🌏 Build it, or they will not come.
🖋 Tell a story
The 7 Rules
🕹 A toddler can play your game
🎲 Diegesis drives mechanics
🦕 Bring your world to life
⏳ Time does not wait
🎭 Laugh and Cry
👥 An experience for some, a challenge for others
🎬 Cut to Play
Keep it short, and sweet.
Find out more
- Preview the full article on Medium
- Discuss on Twitter [coming soon] or in the forum
Status | In development |
Category | Other |
Author | Eelstork |
Tags | diegetic, Game Design, Immersive, isekai |